Main / Leadership
Charisma - Leadership
see Appearance
A character with a high Leadership often may be a group’s leader, or at least its spokesman. Generals and those who can calm or incite a mob with a few words all have good Leadership scores.
Loyalty Base: This modifier is applied to henchmen’s loyalty scores. This modifier can be crucial during battles, where good morale is vital.
Max. # of Henchmen: This is the maximum number of permanent allies and retainers a character can attract. This does not affect the number of hirelings, mercenaries, or other servitors a character can have.
| Leadership | Loyalty Base | # of Henchmen |
| 1 | -8 | 0 |
| 2 | -7 | 1 |
| 3 | –6 | 1 |
| 4 | –5 | 1 |
| 5 | –4 | 2 |
| 6 | –3 | 2 |
| 7 | –2 | 3 |
| 8 | –1 | 3 |
| 9 | 0 | 4 |
| 10 | 0 | 4 |
| 11 | 0 | 4 |
| 12 | 0 | 5 |
| 13 | 0 | 5 |
| 14 | +1 | 6 |
| 15 | +3 | 7 |
| 16 | +4 | 8 |
| 17 | +6 | 10 |
| 18 | +8 | 15 |
| 19 | +10 | 20 |
| 20 | +12 | 25 |
| 21 | +14 | 30 |
| 22 | +16 | 35 |
| 23 | +18 | 40 |
| 24 | +20 | 45 |
| 25 | +20 | 50 |
