Agopt / NPCs
Other Characters - Main
Encounter schedule
Arrest/Quarantine by SibusretLycanthropy test & quarantineTakhotep in rat form finds PCs at Temple of Sabnaf?- PCs may want to look into Sewer Patrol
- Temple of Sabnaf needs PCs to go fetch something from Mummy, Akah trying to stop them.
- Jackals of Set? are looking for someone in the slum quarter, PCs interested in interfering.
- Open Hand is expanding it's territory, with help from Bad.
- Ramose & Thauni? visted Banefre's Artifacts?, asking for him to try and find him another Darkshard?.
- Kiya going to visit Temple of Mernose to see about helping care for orphans.
Campaign Pesedjet
| APEP | MAFDET | HORUS | ||||||
|---|---|---|---|---|---|---|---|---|
| Sassaran | Sadek? | Wings Of Horus | ||||||
| Wererats | Ramose | |||||||
| Orc Raiders |
| Name | Desc | Desire | Need | Weakness | Contrapoint | Secret | Faction | Allies | Enemies | Rumors | Voice |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Ahkhedjit | Old Age, frail | Secretkeeper | Wings Of Horus Qed Sebayt House of Uthehorum | Higher Dumbledore | |||||||
| Akhausis | Sassaran | Sean Connery | |||||||||
| Djethoru | Old Nanny | Wings Of Horus | Ramose Ahkhedjit | Senile Bilbo | |||||||
| Henenu | Judicar | ||||||||||
| Kapu-kapu | Kobold Sorcerer | Missing a leg | Greyscale Kobolds | ||||||||
| Khafra | Functionary at Temple of Shewat | Nasal Accountant | |||||||||
| Pesemesh | Soldier/Knife Sharpener | ||||||||||
| Pishtel | Wererat | Power | Tribe | Greed | Sophisticated | Wererats Akhausis | Takhotep | Sophisticated Lady | |||
| Reshorum III | Pharaoh | Wants to restore Horus' soul | |||||||||
| Sibusret | Soldier/Police | Closeminded, Focused | Violent | Relative is criminal | Judicar | Intense | |||||
| Takhotep | Polymorphed Mage | Restless | Risk-taking | Pishtel | Breezy & Casual | ||||||
| Ghost Lantern? | Vague & Ethereal | ||||||||||
| Banekaes | Temple of Sadnaf | ||||||||||
| Merneith? | Gang Street Leader | Gang | |||||||||
| Nebetka? | Gang Street Leader | Gang | |||||||||
| Pawero? | Gang Street Leader | Gang | |||||||||
| Teratahni? | Gang Block Leader | Gang | |||||||||
| Hunap | Gang Street Leader | Gang | Thauni?? | Growler | |||||||
| Phetotep? | Intelligent Hat, animates a statue | ||||||||||
| Akah | Noble Bully | Power | Admirers | Insecure deep down | House of Uthehorum | Thugs | Cocky | ||||
| Hunenre | Cleric of Temple of Sabnaf? | ||||||||||
| Thana | Cleric of Temple of Shewat | ||||||||||
| Ahmenen | Orderly Bard LN | Ramose | |||||||||
| Debmut | Cheerful Druid NE | Ramose | |||||||||
| Hadhet | Honest Wizard LN | Ramose | |||||||||
| Hantamun | Curious Sorcerer LG+ | Ramose | |||||||||
| Khemie | Wanderlust Druid NE | Ramose | |||||||||
| Imasis? | Scourge Aasimar Celestial Warlock | Desire | Need | Weakness | Contrapoint | Child of Horus | Faction | Allies | Enemies | Rumors | Voice |
| Qati? | Protector Aasimar Paladin of Redemption | Desire | Need | Weakness | Contrapoint | Child of Horus | Faction | Allies | Enemies | Rumors | Voice |
| Neifafer? | Aasimar child | Desire | Need | Weakness | Contrapoint | Child of Horus | Faction | Allies | Enemies | Rumors | Voice |
| Amab? | Fallen Aasimar Paladin of Treachery | Desire | Need | Weakness | Contrapoint | Child of Horus | Faction | Allies | Enemies | Rumors | Voice |
| Hekaih? | Fire Genasi | Desire | Need | Weakness | Contrapoint | Secret | Faction | Allies | Enemies | Rumors | Voice |
| Name | Desc | Desire | Need | Weakness | Contrapoint | Secret | Faction | Allies | Enemies | Rumors | Voice |
| Name | Desc | Desire | Need | Weakness | Contrapoint | Secret | Faction | Allies | Enemies | Rumors | Voice |
| Name | Desc | Desire | Need | Weakness | Contrapoint | Secret | Faction | Allies | Enemies | Rumors | Voice |
| Name | Desc | Desire | Need | Weakness | Contrapoint | Secret | Faction | Allies | Enemies | Rumors | Voice |
| Name | Desc | Desire | Need | Weakness | Contrapoint | Secret | Faction | Allies | Enemies | Rumors | Voice |
Factions
- Sassaran; Yuan-ti - what other plans do they have?
- Orc Bandits - times of drought increase orc raids
- Khitari clan; Wererats - Pishtel will want to harrass the party
- Kobolds
- Agopt
- Sewer Patrol - disbanded by conspiracy
- Wings Of Horus
- Jackals of Set - The hunters of dangerous magic users
- Government
- Pharaoh - Interested in Ramose, doesn't know his identity
- Judicar - PC's will be arrested for entering sewers, quarantined for lycanthropy, released under Good Samaritan laws
- Qed Sebayt - Pharaoh's advisors
- Rivermen Guild
- Kashromi? (Cairo)
- Houses
Locations
- Kashromi
- Sewers
- Tomb
- Docks
- Marketplace
Backgrounds:
| NAME | SOURCE | FEATURE | PROFICIENCIES | TAGS |
| Acolyte | Basic Rules | Shelter of the Faithful | Insight, Religion | Social, Religious |
| Acolyte - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Shelter of the Faithful | Insight, Religion | Social, Religious |
| Acolyte (Luxonborn) | Explorer's Guide to Wildemount | Shelter of the Faithful | Insight, Religion | Social, Religious |
| Anthropologist | Tomb of Annihilation | Adept Linguist | Insight, Religion | Social, Exploration |
| Archaeologist | Tomb of Annihilation | Historical Knowledge | History, Survival | Social, Exploration |
| Azorius Functionary | Guildmasters' Guide to Ravnica | Legal Authority | Insight, Intimidation | Guild |
| Boros Legionnaire | Guildmasters' Guide to Ravnica | Legion Station | Athletics, Intimidation | Guild |
| Celebrity Adventurer’s Scion | Acquisitions Incorporated | Name Dropping | Perception, Performance | |
| Charlatan | Player's Handbook | False Identity | Deception, Sleight of Hand | Social, Deception |
| Charlatan - Baldur’s Gate | Baldur's Gate: Descent into Avernus | False Identity | Deception, Sleight of Hand | Social, Deception |
| City Watch / Investigator | Sword Coast Adventurer's Guide | Watcher’s Eye | Athletics, Investigation, Insight | Social, Detection, Combat |
| Clan Crafter | Sword Coast Adventurer's Guide | Respect of the Stout Folk | History, Insight | Social, Utility |
| Cloistered Scholar | Sword Coast Adventurer's Guide | Library Access | History, Arcana, Nature, Religion | Social, Utility |
| Courtier | Sword Coast Adventurer's Guide | Court Functionary | Insight, Persuasion | Social |
| Criminal - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Criminal Contact | Deception, Stealth | Social, Exploration, Deception |
| Criminal (Myriad Operative) | Explorer's Guide to Wildemount | Criminal Contact | Deception, Stealth | Social, Exploration, Deception |
| Criminal / Spy | Basic Rules | Criminal Contact | Deception, Stealth | Social, Exploration, Deception |
| Dimir Operative | Guildmasters' Guide to Ravnica | False Identity | Deception, Stealth | Guild |
| Entertainer | Player's Handbook | By Popular Demand | Acrobatics, Performance | Social, Utility |
| Entertainer - Baldur’s Gate | Baldur's Gate: Descent into Avernus | By Popular Demand | Acrobatics, Performance | Social, Utility |
| Faceless | Baldur's Gate: Descent into Avernus | Dual Personalities | Deception, Intimidation | |
| Faction Agent | Sword Coast Adventurer's Guide | Safe Haven | Insight, Arcana, History, Investigation, Nature, Religion, Animal Handling, Insight, Medicine, Perception, Survival, Deception, Intimidation, Performance, Persuasion | Social, Utility |
| Failed Merchant | Acquisitions Incorporated | Supply Chain | Investigation, Persuasion | |
| Far Traveler | Sword Coast Adventurer's Guide | All Eyes on You | Insight, Perception | Social |
| Fisher | Ghosts of Saltmarsh | Harvest the Water | History, Survival | Social, Utility |
| Folk Hero | Basic Rules | Rustic Hospitality | Animal Handling, Survival | Social, Utility |
| Folk Hero - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Rustic Hospitality | Animal Handling, Survival | Social, Utility |
| Gambler | Acquisitions Incorporated | Never Tell Me the Odds | Deception, Insight | |
| Gladiator | Player's Handbook | By Popular Demand | Acrobatics, Performance | Social, Combat |
| Golgari Agent | Guildmasters' Guide to Ravnica | Undercity Paths | Nature, Survival | Guild |
| Grinner | Explorer's Guide to Wildemount | Ballad of the Grinning Fool | Deception, Performance | Social, Exploration |
| Gruul Anarch | Guildmasters' Guide to Ravnica | Rubblebelt Refuge | Animal Handling, Athletics | Guild |
| Guild Artisan - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Guild Membership | Insight, Persuasion | Social, Utility |
| Guild Artisan / Guild Merchant | Player's Handbook | Guild Membership | Insight, Persuasion | Social, Utility |
| Haunted One | Curse of Strahd: Character Options | Heart of Darkness | Arcana, Investigation, Religion, Survival, Arcana, Investigation, Religion, Survival | Utility, Combat |
| Hermit | Player's Handbook | Discovery | Medicine, Religion | Healing, Social, Utility |
| Hermit - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Discovery | Medicine, Religion | Healing, Social, Utility |
| House Agent (Cannith) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
| House Agent (Deneith) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
| House Agent (Ghallanda) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
| House Agent (Jorasco) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
| House Agent (Kundarak) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
| House Agent (Lyrandar) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
| House Agent (Medani) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
| House Agent (Orien) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
| House Agent (Phiarlan) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
| House Agent (Sivis) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
| House Agent (Tharashk) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
| House Agent (Thuranni) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
| House Agent (Vadalis) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
| Inheritor | Sword Coast Adventurer's Guide | Inheritance | Survival, Arcana, History, Religion | Social |
| Izzet Engineer | Guildmasters' Guide to Ravnica | Urban Infrastructure | Arcana, Investigation | Guild |
| Knight | Player's Handbook | Retainers | History, Persuasion | Social, Utility |
| Knight of the Order | Sword Coast Adventurer's Guide | Knightly Regard | Persuasion, Arcana, History, Nature, Religion | Social |
| Marine | Ghosts of Saltmarsh | Steady | Athletics, Survival | Exploration, Combat |
| Mercenary Veteran | Sword Coast Adventurer's Guide | Mercenary Life | Athletics, Persuasion | Social, Utility |
| Noble | Basic Rules | Position of Privilege | History, Persuasion | Social, Utility |
| Noble - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Position of Privilege | History, Persuasion | Social, Utility |
| Orzhov Representative | Guildmasters' Guide to Ravnica | Leverage | Intimidation, Religion | Guild |
| Outlander | Player's Handbook | Wanderer | Athletics, Survival | Social, Utility |
| Outlander - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Wanderer | Athletics, Survival | Social, Utility |
| Pirate | Player's Handbook | Bad Reputation | Athletics, Perception | Social, Utility, Exploration |
| Plaintiff | Acquisitions Incorporated | Legalese | Medicine, Persuasion | |
| Rakdos Cultist | Guildmasters' Guide to Ravnica | Fearsome Reputation | Acrobatics, Performance | Guild |
| Rival Intern | Acquisitions Incorporated | Inside Informant | History, Investigation | |
| Sage | Basic Rules | Researcher | Arcana, History | Social, Utility |
| Sage - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Researcher | Arcana, History | Social, Utility |
| Sage (Cobalt Scholar) | Explorer's Guide to Wildemount | Researcher | Arcana, History | Social, Utility |
| Sailor | Player's Handbook | Ship's Passage | Athletics, Perception | Social, Utility, Exploration |
| Sailor - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Ship's Passage | Athletics, Perception | Social, Utility, Exploration |
| Sailor (Revelry Pirate) | Explorer's Guide to Wildemount | Ship's Passage | Athletics, Perception | Social, Utility, Exploration |
| Selesnya Initiate | Guildmasters' Guide to Ravnica | Conclave’s Shelter | Nature, Persuasion | Guild |
| Shipwright | Ghosts of Saltmarsh | I’ll Patch It! | History, Perception | Utility |
| Simic Scientist | Guildmasters' Guide to Ravnica | Researcher | Arcana, Medicine | Guild |
| Smuggler | Ghosts of Saltmarsh | Down Low | Athletics, Deception | |
| Soldier | Basic Rules | Military Rank | Athletics, Intimidation | Social, Exploration, Combat |
| Soldier - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Military Rank | Athletics, Intimidation | Social, Exploration, Combat |
| Spy (Augen Trust) | Explorer's Guide to Wildemount | Criminal Contact | Deception, Stealth | Social, Exploration, Deception |
| Urban Bounty Hunter | Sword Coast Adventurer's Guide | Ear to the Ground | Stealth, Insight, Deception, Persuasion, Stealth, Insight, Deception, Persuasion | Social, Utility |
| Urchin | Player's Handbook | City Secrets | Sleight of Hand, Stealth | Social, Utility, Deception |
| Urchin - Baldur’s Gate | Baldur's Gate: Descent into Avernus | City Secrets | Sleight of Hand, Stealth | Social, Utility, Deception |
| Uthgardt Tribe Member | Sword Coast Adventurer's Guide | Uthgardt Heritage | Athletics, Survival | Social, Utility |
| Volstrucker Agent | Explorer's Guide to Wildemount | Shadow Network | Deception, Stealth | Social, Exploration, Deception |
| Waterdhavian Noble | Sword Coast Adventurer's Guide | Kept in Style | History, Persuasion | Social |
Adventure ideas:
- Pishtel will use Disguise Self to hire the party to deliver a grave offering to an ancestor's tomb. In reality, a message to her wererat tribe asking for reinforcements is hidden inside.
- She will need to find new quarters
- She will need to find the PCs
- Wererats will become a recurring villain - tough at early levels, mooks later on
- Temple of Sabnaf? needs the PCs to run a mission
- Needs document kept by Mummy in order to preserve control of temple or other land. Or a minor magical artifact.
- Akah of Uthehorum is trying to stop PCs from retrieving it, or will try to take it from them when they come back out.
- Temple of Sabnaf? owes House of Uthehorum a lot of money for services. The cleric needs the party to go visit the Mummy Sabnaf? to get the funds to pay it.
- If they can't pay it, Uthehorum can claim the Temple building.
- Where did the Sewer Patrol go?
- Akhausis pulled some strings, got the Patrol transferred between departments several times, until one time Patrol was transferred but funds to pay for it weren't
- Tracing this backwards will be very difficult
- Sassaran's plans:
- what other plans do they have?
- Band of orc raiders appears mysteriously inside Cairo. How did they get here undetected?
- They pirated a cargo ship and launch an attack on the docks
