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Main / Priests

Chapter 2 - Class

Priests

Priests are magic wielding characters that draw their power from a higher source. Through prayer and devotion they are granted the ability to cast spells and often additional powers to serve their deities' cause. One of the commonly granted powers is the ability to Turn Undead

One key difference in game play is that while magic users need to memorize specific spells at the beginning of their day priests only pray and prepare to receive spells. They do not choose which spell to actually cast until the moment arises during the day that they want to cast it. If there are any required material components to the spell chosen they must be on hand.

How various priests handle the death of a character is different based on where they live and what their individual pantheon of gods accepts as part of the religion. One of the most controversial issues that many Priests get involved as part of is the conflict between the pantheons of different Gods is the concept of the Crusade. All churches have their own Heraldric Blazons, using each of the various Priesthood Symbols for each God.

There are several different pantheons of gods worshiped throughout the world:

Human

Non-human

Gods - Listed alphabetically

Priest Restrictions - List of possible restrictions


Priest Spell progression by level

Priest
Level
Spell Level
 1234#5#6#*7#**
11------------
22------------
321----------
432----------
5331--------
6332--------
73321------
83332------
944321----
1044332----
11544321--
12655322--
13666422--
146665321
156666421
167776431
177777532
188888642
199988642
209998752
# Requires Major Access to Sphere
* Usable only by priests with 17 or greater Wisdom.
** Usable only by priests with 18 or greater Wisdom.